
From reading Atkins' book, more than a game: the computer game as a fictional form. I found the following interesting and very true and it reminded me of the online game- Second Life where people get so caught up in the excitement of this virtual world that they would rather spend more time 'situated' there than in the juxtaposed 'mundane' real world;
'The computer game is entertaining because it is extraordinary in content and form, because it never tries to normalise itself and simply reflect the mundanity of existence. If it did, quite bluntly, then it would be no fun' ( 2003:145)
Bibliography
Atkins, B. (2003) More than a computer game: the computer game as ficti0nal form. UK: Manchester University Press.
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| GUITAR HERO |
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GUITAR HERO
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| MARIO |
This week is the time for adding the finishing touches to our project such as the sound mix and a final edit. It has been quite an enjoyable yet stressful experience, especially using motion path in Final Cut Pro. It has been quite tedious at times but now I'm looking forward to the finishing result. I have taken screenshots of our footage to show our progress to date and also how we blurred the 'real' with the 'imagined';
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PACMAN
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PONG
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| DOOM |
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| STREET FIGHTER |
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| THE SIMS |
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| THE SIMS |
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DOOM
After much umming and argh-ing, we decided to change PONG to the original footage that we shot (as shown below) as we felt visually it was the weakest with the 'spinning Tom'. Also, having just the subtle sounds of PONG has a better impact than the animation... I think! Hopefully, as a first time viewer, the viewer will experience confusion at first and then gradually throughout the video, it will start to make sense to the viewer...
N.B. Clip does not have sound.
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